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Tue May 02, 2006 9:35 am Reply and quote this post
Doess anyone know where to buy cheap Xbox games
Contributed by Whitterz, iVirtua Active Member
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Tue May 02, 2006 12:52 pm Reply and quote this post
You can buy most of them off eBay if you don't mind 2nd hand, or off online stores, try http://www.froogle.com Also the cheapest high-street stores are GameStation and GAME.
Contributed by Editorial Team, Executive Management Team
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Tue May 02, 2006 3:53 pm Reply and quote this post
The cheapest xbox games you'll get are from eBay,go for Pre owned as there's loads being sold on fleecebay,as peeps are trying to get some money together for 360's
Contributed by 800fsbgang, iVirtua Ultimate Contributor
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Sun Jun 04, 2006 2:39 am Reply and quote this post
xBox games where I live are about 20 pounds, how much are they in the UK?
Contributed by Andy, Editorial, Marketing & Services Team
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Sun Jun 04, 2006 2:57 am Reply and quote this post
New releases from certain gaming stores are £30,but generally £20-30 for most xbox titles.Although prices have come down since the 360 hit the market,but 360 games can be pricey at around £40-50 on new releases.
Contributed by 800fsbgang, iVirtua Ultimate Contributor
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Sun Jun 04, 2006 3:23 am Reply and quote this post
Yeh, games tend to be pretty cheap here anyways - PC games are about 15 pounds (new releases), not sure about pricing for 360 games.
Contributed by Andy, Editorial, Marketing & Services Team
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Tue Jun 06, 2006 3:55 am Reply and quote this post
15 pounds?? Where do you live again? Up to £40 in the UK for a new Release Xbox game and £50 Xbox 360 Game, but sometimes about £5 less.
Contributed by Editorial Team, Executive Management Team
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Tue Jun 06, 2006 4:34 am Reply and quote this post
I live in Singapore. PC games here are S$49 or S$54 (it's always one or the other, don't know why, but prices don't vary - I think $54 is for big-release games like BF2, HL2), which is 15 pounds (S$3 is just over one pound).

xbox games are around 18 pounds (not sure about the 360 - i think they could be around 20 pounds). PCs themselves cost around 300 pounds for a top dell (with TFT, 1Gb RAM, 120GB HDD, P4 with HT etc..), and the xbox 360's starting price - i.e. when it was release - was S$660 (regular) $535 (core), which is around 200 pounds and 180 pounds respectively.

Contributed by Andy, Editorial, Marketing & Services Team
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Tue Jun 06, 2006 4:42 am Reply and quote this post
Its the different culture and how Gaming is seen in the East I guess, and the demand and technology/electronic economy.
Contributed by Editorial Team, Executive Management Team
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Tue Jun 06, 2006 4:59 am Reply and quote this post
Well, games are in very high demand here, as is technology. Don't really know why prices are so low though. As I said, prices are either $49 or $54 (by any publisher), so there is no undercutting on price. Another thing is that tax on products is 5% incl.(although it used to be 3% - the games themselves have become cheaper), whereas VAT is 17.5% excl. I guess that computer/video game pricing will remain a mystery, unless you know anyone who works in the business.
Contributed by Andy, Editorial, Marketing & Services Team
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Thu Jun 08, 2006 3:24 pm Reply and quote this post
Gamesindusty.biz reports...
Quote:
Software for next-generation home consoles looks set to be more expensive than current titles, with comments from leading publishers such as Take Two, Activision and THQ all pointing to premium price points for AAA next-gen titles.

Speaking at the Banc of America Securities Consumer Conference yesterday, representatives of all three companies indicated that higher prices for software are inevitable on the next-gen platforms - the first of which, Xbox 2, will launch later this year.

Price points of $59.99 or higher were mooted for AAA games on the new consoles at launch - but other titles may be priced less expensively, with THQ acknowledging that its children's titles may not be able to sustain a $49.99 or higher price point, while Take Two simply said that its next-gen games would be priced higher "where appropriate".

This strategy is likely to see a two-tier structure emerging for game pricing, where premium titles command a premium price point of $59.99 or more, while less important games are sold for between $39.99 and $49.99 - much closer to the current price point.

While the cost of developing next generation games will undoubtedly be higher than current development costs, the proposed price hike is less to do with development, and more down to a desire among publishers to expand their margins - with the hardware transition apparently seen as a perfect chance to accomplish this by bumping up software prices.

Leading US retailer Electronics Boutique, which also presented at this week's conference, also acknowledged that prices were set to rise in the coming year - but like the publishers themselves, made it clear that the market would only sustain premium prices on certain products


I also heard that the Securities and Exchange Commission in the United States has begun a probe into a number of accounting practices in the games industry, with Acclaim, Activision and THQ all confirming that they are under scrutiny.

The three publishers were notified of the probe earlier this month, according to a Reuters report, and have been asked to supply the SEC with information relating to company accounts and accounting practices.

It's not known which other publishers may have been asked for information, but the investigation is thought to be a wide-ranging one which encompasses the whole industry, rather than being focused on the three named publishers.

Contributed by Editorial Team, Executive Management Team
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